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Pathfinder - Session 1 Thoughts - The Adventure begins.





Over the weekend I finally got my very first session of pen and paper RPG adventuring under my belt. As the parties Rogue I joined up with Silas the Alchemist, Ormus the Oracle, Luther the Paladin and the Barbarian Gerg with his trusty wolf companion.

You can see my Rogue, Mithrildir 'Silver' Moonrunner, above. Along with Silas the Alchemist and Ormus the Oracle. Gerg the Barbarian and Luther the Paladin were not painted, so as punishment were excluded from the group shot, ha ha. Seriously, one model guys!

For my Rogues scheme, i wanted something that echoes his name, and was also a step away from the typical black and red cloaked look. So he got frosty whites and greys. I was loosely inspired by Assassins Creed too, specially during scenes of blending in with the crowd.

The setting and story


The GM running this one put us in the world of Greyhawk. Which was totally unfamiliar to me, so it really did feel like a new realm to explore and adventure in. He did a great job of setting the scene with maps and explaining how our various back stories linked together. And I have to say the whole group came up with some pretty interesting ones.

Our adventure began as we approached the village of Hommlet. A place that had seen good times and bad, and was known to hold rewards for adventurers. Again, the GM gave us each an indepth background on the town. I'd post it here, but it's long!

The bandit trap


We began with some combat on the road to Hommlet. Where a ruined wagon had two people yelling for help. Being the Rogue I have some keen senses so was instantly able to see the ambush waiting in the trees either side of the road. Then to be discrete I let my colleagues know in Elvish that something was a miss. Sadly Gerg the barbarian didn't speak Elvish, but hay.

Combat was fun, although my dice rolls did not match my perception rolls and i missed a ton of bow shots as i sat at the back. The terrain was slow for getting into flanking attacks, and when i finally did Luther the Paladin had already messily dispatched my target. So I only chalked up a single bandit kill. Turns out I can spot them very well, but beyond that...

As we routed the bandits, combat turned into a bit of roleplay with a captured bandit sorceress. Here the Oracle did his thing and got valuable info, while I used my local knowledge to determine that something was 'off' with bandits markings.

So we looted and repaired the wagon, and three captured bandits pulled us into town while I sat on the roof and whistled.

Hommlet


At this point I was ready to flex more of my rogue skills and go on a moon lit wander across the roof tops. But (real) time was getting on, so we were introduced to a few key NPCs, sold some gear and rested at the Inn.

Several points of interest were on the towns map that I look forward to exploring in a future session. I was hoping for more roleplay in the town, but we were quickly back exploring a ruined moat house.

Frogs the size of Ponies


Again, I was the first to see a froggie trap as the group approached the moat house. But yet again failed my sneak attack with my bow. That's okay though when you have killing machines like Gerg the Barbarian and Luther the Paldin. So I sat back, but did manage to flank and sneak attack a toad. While Silas the Alchemist came very close to being frog food before being bailed out by the Oracle Ormus.

I got to be of use again as I fired a grapple arrow to help the group across a rickety bridge into the moat house. Before acrobatically jumping across last (show off, ha ha).

Inside my keen perception rolls again detected a nasty spider trap, and the Paladin battled it but was poisoned in the process. As it was vanquished we had to call it a day sadly. Wives were texting, and bellies were grumbling. So the adventure will continue next time.

Thoughts and musings of a Rogue


Overall I had a blast, and look forward to more. Really enjoyed having a co op experience with the guys I usually battle against in Infinity. Lots of laughs, and really fortunate to have a good GM.

We did a lot of combat, and my Rogue build was a jack of all trades, so couldn't contribute heavily. But was avery effective scout and avoided three ambush scenarios. I'm looking forward to more roleplaying later on, where I can use a few more of the Rogues non combat skills, and see where his story goes.


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